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ScienceWaves, Light & SoundAges 9–10

Waves & How They Move

Develop a model of waves to describe patterns in terms of amplitude and wavelength, and understand that waves can cause objects to move

Lesson

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“Waves & How They Move means practising the idea at the table with a simple hands-on check. We will demo once, then your child tries.”

Bring to the table

  • A torch or phone light and a blank wall OR a rubber band / ruler for sound
  • Paper for notes
Extra for the adult

Worked example. Move the torch closer: the shadow gets bigger. Distance caused the change.

Optional challenge. For Waves & How They Move, add one harder example after success.

What to notice. Keep one parent note: examples tried; results; support used. This session samples Waves & How They Move, not mastery.

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1 approach

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Waves & How They Move means practising the idea at the table with a simple hands-on check. We will demo once, then your child tries.

Materials: A torch or phone light and a blank wall OR a rubber band / ruler for sound; Paper for notes. 1. Say the goal of Waves & How They Move in plain words once. 2. Adult makes one light or sound change (shadow size, or pitch by tightening) and names what changed. 3. Child makes three controlled changes and records what they see or hear. 4. Fresh check: one fresh cause-and-effect observation. Record and stop. Done: three recorded light/sound changes with a cause each. Proof: parent note of examples and results. Stop: End after the fresh check; keep optional challenge for another day.

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Gakuva activity

Waves & How They Move practice

Practice key ideas from Waves & How They Move.

Free · no login · no ads · Practice answers and completion are not saved. Parent observation remains the lesson record.

Learning resources

Extra practice links — they do not replace Gakuva’s teaching approach.

PhET Interactive Simulations · Practice link — not the full lesson

Wave on a String

Open practice (new tab)
Before you open · source notes

Wave on a String supports hands-on exploration for Waves & How They Move. Not every lab worksheet.

Free interactive page, no sign-in required for the tested path.

Before you open

Ask the learner what they changed in the sim or page and what they observed.

Opening this link does not save learning or assess mastery.

Source, access and review notes

Public PhET Interactive Simulations page. An anonymous GET on 2026-11-12 returned HTTP 200 with no login or payment prompt for this URL. Opening the link does not save practice or assess mastery. An adult should preview and guide the learner.

PhET Interactive Simulations. “Wave on a String.” External page; Gakuva does not copy, host, embed, or redistribute materials.

Unknown — link only

Check understanding

  • Describe a wave using the terms amplitude (height) and wavelength (distance between peaks)
  • Demonstrate that larger amplitude means more energy (bigger waves move objects more)
  • Model wave patterns using a slinky, rope, or water and describe what they observe
“Can your child use a slinky or rope to show how waves work, and explain that bigger waves have more energy and can move things more?”

Curriculum record

Type
Conceptual
Subject
Science
Domain
Waves, Light & Sound
Age range
Ages 9–10

Standards

ngss-k5:4-PS4-1