Browse topics

Curriculum

Explore all 1,590 open curriculum concepts.

Advanced filters
ComputingArtificial IntelligenceAges 5–8

Smart Versus Not-Smart Devices

Sorting objects into 'smart' (can sense and respond) and 'not smart' (just sits there); a toaster vs a smart speaker; introduction to the idea that some machines can sense and respond to the world

Entire curriculum

1858 concepts · 9 subjects

Loading map…
Continue learning
Share and support
Compare teaching approaches

Teaching approaches

Gakuva’s recommended starting approach is selected. You can still compare every option.

1 approach

Selected Default Gakuva

Smart Versus Not-Smart Devices means sorting things that can sense and respond from things that just sit there—like a smart speaker versus a plain mug. We will sort objects, explain one sense/response, then check a fresh item.

Spend about 12 minutes sorting smart vs not-smart devices with sense-and-respond talk, then checking a new object.

Family records and proof options

Keep a record of your learning

Save photos, notes, and attendance. Export a proof packet for compliance or portfolio reviews.

Practice this concept

Start practice
Gakuva activity

Smart vs not-smart practice

Sort devices that sense and respond from those that do not.

Free · no login · no ads · Practice answers and completion are not saved. Parent observation remains the lesson record.

Learning resources

Extra practice links — they do not replace Gakuva’s teaching approach.

CS Unplugged · Practice link — not the full lesson

Kidbots

Open practice (new tab)
Before you open · source notes

Discussion starter distinguishing devices that follow programmed instructions from ordinary objects. Pair with a home hunt for smart vs not-smart items.

Free · no login · no ads

Before you open

Parent T-chart photo: at least three smart and three not-smart items with one reason each from the learner.

Opening this link does not save learning or assess mastery.

Source, access and review notes

CC BY-SA

Code.org · Practice link — not the full lesson

AI for Oceans

Open practice (new tab)
Before you open · source notes

Supplemental: after playing, sort household tools into “uses AI/patterns,” “ordinary machine,” and “not a machine.”

Free · no login required to play · account optional to save · no ads observed

Before you open

Save an activity screenshot plus the completed three-column sort list.

Opening this link does not save learning or assess mastery.

Source, access and review notes

Unknown — link only

Check understanding

  • Sort a set of objects into 'smart' (responds to input) and 'not smart' (does the same thing every time)
  • Explain what makes a smart speaker different from a regular radio
  • Give an example of a machine that senses something and responds (automatic door, motion-sensor light)
“Could your child explain the difference between a normal light switch and one that turns on automatically when you walk into a room?”

Curriculum record

Type
Conceptual
Subject
Computing
Domain
Artificial Intelligence
Age range
Ages 5–8

Standards

acara-v9:AC9TDI2K01acara-v9:AC9TDIFK01