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MathematicsProbabilityAges 11–13

The Probability Scale

Understand probability as a measure on a scale from 0 (impossible) to 1 (certain); use the language of probability including likely, unlikely, certain, and impossible

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The Probability Scale means practising the idea at the table with counters or paper models and one clear check. We will demo once, then your child tries.

Materials: Tally sheet or simple bar/dot sketch; A short set of category counts. 1. Say the goal of The Probability Scale in plain words once. 2. Adult tallies one category and sketches a bar or dot plot. 3. Child tallies three small data sets and compares the tallest category. 4. Fresh check: one fresh tally comparison. Record and stop. Done: three correct tallies with a comparison sentence each. Proof: parent note of examples and results. Stop: End after the fresh check; keep optional challenge for another day.

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The Probability Scale practice

Practice key ideas from The Probability Scale.

Free · no login · no ads · Practice answers and completion are not saved. Parent observation remains the lesson record.

Learning resources

Extra practice links — they do not replace Gakuva’s teaching approach.

PhET Interactive Simulations · Practice link — not the full lesson

Plinko Probability

Open practice (new tab)
Before you open · source notes

Plinko Probability supports hands-on exploration for The Probability Scale. Not every lab worksheet.

Free interactive page, no sign-in required for the tested path.

Before you open

Ask the learner what they changed in the sim or page and what they observed.

Opening this link does not save learning or assess mastery.

Source, access and review notes

Public PhET Interactive Simulations page. An anonymous GET on 2026-11-12 returned HTTP 200 with no login or payment prompt for this URL. Opening the link does not save practice or assess mastery. An adult should preview and guide the learner.

PhET Interactive Simulations. “Plinko Probability.” External page; Gakuva does not copy, host, embed, or redistribute materials.

Unknown — link only

Check understanding

  • Place everyday events on a 0-to-1 probability scale with justification
  • Explain why a fair six-sided die gives each number a probability of 1/6
  • Distinguish between equally likely outcomes (fair coin) and unequally likely outcomes (biased spinner)
“Can your child explain that probability goes from 0 (impossible) to 1 (certain), place events on that scale as numbers, and tell you whether a game is fair or not?”

Curriculum record

Type
Conceptual
Subject
Mathematics
Domain
Probability
Age range
Ages 11–13

Standards

ccss-math:7.SP.5uk-nc-2013:KS3.Maths.Prob.1