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ScienceWaves, Light & SoundAges 7–10

Pitch of Sounds

Find patterns between the pitch of a sound and features of the object that produced it

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1858 concepts · 9 subjects

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Compare pitch while changing one feature at a time.

Compare pitch while changing one feature at a time.

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PhET Interactive Simulations · Practice link — not the full lesson

Sound Waves

Open practice (new tab)
Before you open · source notes

Sound Waves supports hands-on exploration for Pitch of Sounds. Not every lab worksheet.

Free interactive page, no sign-in required for the tested path.

Before you open

Ask the learner what they changed in the sim or page and what they observed.

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Source, access and review notes

Public PhET Interactive Simulations page. An anonymous GET on 2026-11-12 returned HTTP 200 with no login or payment prompt for this URL. Opening the link does not save practice or assess mastery. An adult should preview and guide the learner.

PhET Interactive Simulations. “Sound Waves.” External page; Gakuva does not copy, host, embed, or redistribute materials.

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Check understanding

  • Describe the pattern: shorter/thinner/tighter objects produce higher-pitched sounds
  • Demonstrate pitch changes using at least one instrument or everyday object
  • Explain pitch as how high or low a sound is, determined by how fast the object vibrates
“Can your child explain why a short guitar string makes a higher sound than a long one, or why a small drum sounds higher than a big one?”

Curriculum record

Type
Conceptual
Subject
Science
Domain
Waves, Light & Sound
Age range
Ages 7–10

Standards

acara-v9:AC9S2U02the-ontario-curriculum-science-and-technology-20:ON-SCI-2022-G4-C2.4uk-nc-2013:Y4.Sci.Snd.3