Shape patterns
Generate a number or shape pattern that follows a given rule; identify apparent features of the pattern not explicit in the rule and explain informally why they occur
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1858 concepts · 9 subjects
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Generate number and shape patterns from stated rules. Explain odd/even and growth features using the rule, pairs, or a repeating unit.
Generate number and shape patterns from stated rules. Explain odd/even and growth features using the rule, pairs, or a repeating unit.
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BBC Bitesize · Practice link — not the full lesson
KS2 Maths
Before you open · source notes
KS2 Maths supports Shape patterns. An adult previews and guides; this is a learning page, not a scored quiz.
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Public BBC Bitesize page. An anonymous GET on 2026-11-12 returned HTTP 200 with no login or payment prompt for this URL. Opening the link does not save practice or assess mastery. An adult should preview and guide the learner.
BBC Bitesize. “KS2 Maths.” External page; Gakuva does not copy, host, embed, or redistribute materials.
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Check understanding
- Given 'start at 1, add 3', generate terms and notice they alternate odd/even
- Given a shape pattern, predict the next three terms and describe the rule
- Explain why starting at 2 and adding 4 always gives even numbers
“If your child is told 'start at 3 and multiply by 2 each time', can they write out the pattern — 3, 6, 12, 24, 48 — and spot any interesting features in how it grows?”
Curriculum record
- Type
- Procedural
- Subject
- Mathematics
- Domain
- Multiplication & Division
- Age range
- Ages 9–12
Standards