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ComputingDigital SystemsAges 9–12

Computer networks

Examine how digital systems connect and transmit data — text, images, sound and video sent by cable or wirelessly (e.g. USB, Bluetooth, Wi-Fi, mobile networks) through home or school networks with routers and servers — so they can share data and resources, noticing that larger files take longer to send

Lesson

Set out your lesson

“Computer networks means practising the idea at the table with a simple screen-free or sandbox check. We will demo once, then your child tries.”

Bring to the table

  • Device photo cards or a labeled computer sketch
  • Sticky notes for part names
Extra for the adult

Worked example. The keyboard is an input — it sends letters into the computer.

Optional challenge. For Computer networks, add one harder example after success.

What to notice. Keep one parent note: examples tried; results; support used. This session samples Computer networks, not mastery.

Continue learning
Share and support
Family records and proof options

Keep a record of your learning

Save photos, notes, and attendance. Export a proof packet for compliance or portfolio reviews.

Practice this concept

Start practice
Gakuva activity

Computer networks practice

Practice key ideas from Computer networks.

Free · no login · no ads · Practice answers and completion are not saved. Parent observation remains the lesson record.

Learning resources

Extra practice links — they do not replace Gakuva’s teaching approach.

Code.org · Practice link — not the full lesson

Computer Science Fundamentals

Open practice (new tab)
Before you open · source notes

Computer Science Fundamentals supports Computer networks. An adult previews and guides; this is a learning page, not a scored quiz.

Free educational page, no sign-in required for the tested path.

Before you open

Ask the learner one fact they learned and one question they still have.

Opening this link does not save learning or assess mastery.

Source, access and review notes

Public Code.org page. An anonymous GET on 2026-11-12 returned HTTP 200 with no login or payment prompt for this URL. Opening the link does not save practice or assess mastery. An adult should preview and guide the learner.

Code.org. “Computer Science Fundamentals.” External page; Gakuva does not copy, host, embed, or redistribute materials.

Unknown — link only

Check understanding

  • Send a photo from a tablet to a printer or another device (by cable or wirelessly) and describe the path the data took
  • Draw a diagram of the school or home network showing devices, the router and wired and wireless links, and explain how it lets devices share data and resources
  • Compare sending a text message, a photo and a short video and explain which takes longest and why, and compare a wired and a wireless connection
“Can your child explain how a photo gets from a phone to the printer or to Grandma's tablet — and why a video takes longer to send than a text?”

Curriculum record

Type
Conceptual
Subject
Computing
Domain
Digital Systems
Age range
Ages 9–12

Standards

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